Location Redesign
Undesirable Me » Devlog
Yo! Last week I was working on an update for the location design. It turns out that in pixel art it's very important to keep the pixels the same size 🧐 so now I'm doing everything more scientifically.
For example, look at the plant in the bedroom on top of the wardrobe: how small and detailed it looked compared to the new one, where the number of pixels matches the image.
I also made a super-duper scene loading system, but there are a lot of unnecessary words about functionality, so I'm just saying it's pretty cool :)
Get Undesirable Me
Undesirable Me
Small game about a small man with a big problem
Status | In development |
Author | Kayadesuga |
Genre | Adventure, Visual Novel |
Tags | 2D, Atmospheric, Creepy, Horror, Mental Health, Pixel Art, Psychological Horror, Unity |
Languages | English |
More posts
- UI Tweaks and polising (much fun)Jun 24, 2024
- Horror Game Localisation looks neatJun 10, 2024
- Psychological horror demo is out!May 31, 2024
- Horror Card PuzzleMay 27, 2024
- Garden Locations 🌿May 06, 2024
- Cafe Location ProgressApr 24, 2024
- Dialogue AnimationApr 15, 2024
- Smooth Location TransitionApr 08, 2024
- Cafe LocationApr 01, 2024
- Otherworldly HallucinationsMar 26, 2024
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